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The Story So Far

The Hawks Hallow Cycle

These events take place during Khovrah, year 896, 7th age.

Karath of Goldhallow, a Dragonborn paladin of Justice, & Wandering Bard,Lordaelyn Penrose hire a riverboat for a faster travel to Hawks Hollow. On the boat they meet Warlock Atmat Duskflame and Druid Clover. After becoming fast friends, the pair decide to help Karath and Dally on his quest to discover the missing mage, Mortanion.

The Companions arrive in Hawks Hallow on a rainy spring day where the Hetman of the village sets them up with rooms at The Oaken Staff, and explains that Mortanion had been last seen 6 months prior. They meet a young mage named Floki, who decides to join The Companions in order to learn more magical mysteries that might be hidden in Mortanion's tower.

At the tower, they quickly discover that there is no sign of the mage Mortanion, but there are many kobolds that have moved into his tower, and with them they have brought their idol, a young white dragon. The group defeats the dragon, scattering the surviving kobolds and learning that Mortanion had accidentally trapped himself in another dimension.

Before they can return to the city to report in, the Companions uncover that the Hetman has been trading the goods of the Kingdom to goblins in order to protect his hamlet. The companions decide to remove the goblin threat and return the village's goods. However, The goblins weren’t working alone. They were under the control of a Dragonborn army camping in the hills.

The Companions sneak into the camp and learn that the army is being led by a Cleric of the evil Dragon Tearshaard whose name was Asherak. Even worse, Karath learns that his broodbrother Karahl is a part of the army, which has spent the past several months unearthing an ancient Temple to the gods of Justice. They are looking for the eggs of an Ancient Platinum dragon and have plans to perform a powerful ritual. The Companions stop the ritual before it's completed, killing the Priest Asherak, but not before evil energies are summoned from the nether realms, corrupting the eggs.

Having stopped the evil plans of the Dragonborn army, they retreat into the mountains, leaving The Companions with their prize. The Companions make their way back to the Oakenstaff for one final drink before setting off to the Capitol of Takesh.

The Burning Wind Saga

These events take place during Rimrost year 896 7th age

The king hires the Companions to escort a trade caravan he is sending to the neighboring Kingdom of Dar’Amkul. Valishdal had suffered from a year of plague and the gems he could get from a trade is much needed to buy food for the populace in the coming years.

Travel across the desert is dangerous, but after a month of travel The Companions arrive at the Gem City of Izeh. They are greeted by an ostentatious yet gracious host, Prelate Ossum, who shows them the clean, beautiful city with rich and happy citizens. Not all is as it seems though. Investigating some subtle hints, they uncover a large network of slaves who are attached to magical collars at night and chained to their beds. The magical collars make them look as if they are facing terrible nightmares and immediately puts to magical sleep anyone who wears the collars.

Outraged, Karath and Clover confront the Prelate who explains that in exchange for their slavery, they get full access to citizenship, and the chains of sleep are a necessity. The slave’s energy powers the protective barriers that surround the city, protecting it from the evil creatures that live in the nearby desert.

They meet a tiefling named Atonement who disagrees with the slave method and is slowly building a rebellion. With the parties help, Atonement calls together his small army of rebels to assault the Prelates Palace.

In the battle it is revealed that the Prelate is a blue dragon polymorphed into a human. When the battle starts in his throne room, he transforms, and the party must battle him and his house guards. He is brought down when Dally leaps upon his back, dragging him to the ground, and Karath chops his head off with his axe.

The celebration lasts for several days before peace and tranquility is restored to the Gem City of Izeh. Atonement, knowing that the protective barriers are disabled, he heads off into the burning desert form an alliance with the dragon that haunts the desert.

The story of their exploits in the Gem City quickly make it back to the Crown Prince Hafadi. The Gem City is no longer beholden to the Crown Prince and one of his Prelates was killed by members of Lysanders court. The Crown Prince declares war against the Kingdom of Valishdal and The Companions are labelled The Butchers of Izeh to the citizens of Mi’kal.

The Rook and The Worm Cycle

These events take place during Shadrun year 896 7th age thru Ekeris year 897 7th age

The Companions decide to split up in Mi’kal. Karath and Lordaelyn take the caravan and charter a ship by sea to travel back to Valishdal. Dusky and Clover charter an air ship, known as “The Grand Kestrel” Where they befriend a couple from Vizrand.

Their fate is sealed when a wyldstorm races across the sky, forcing “The Grand Kestrel” off course. That’s when it is believed a Great Grey Worm reached up and swallowed “The Grand Kestrel”. The Companions awaken inside the inside of the Great Grey Worm. To their dismay they discover that small encampments of people live inside the Worm. Some have been there for several years, like Fargrim, a crazy dwarf who has been affected by the toxic fumes called air inside the worm.

The group quickly bands together with a groupof monster hunters led by Jurran The Hunter, to kill a group of Cultists that block the only exit. A cataclysmic battle takes place in the heart chamber of the Worm, killing the cultists and the Worm and freeing the survivors.

After freeing themselves, the Companions travel to Rook Rock. While staying there the party performs several heroic deeds for the community, as they no longer have any funds to arrange travel back to Valishdal. They hunt down Gurgenn Bugbiter, goblin scourge.

The local populace begins hearing about the Dead Great Grey Worm and begin calling the party The Greyslayers.

When delivering a letter, the Greyslayers arrive at the Family’s farm and find something amiss. The horses had been locked in the stables for way too long and both the Mastersons were missing. Following a farmer's ghost, they discover that the Mastersons had been sacrificed by a crazy druid to the Gulthias tree, a cursed vampiric tree, slowly corrupting the forest and nearby land. The Greyslayers kill the druid and burn the tree, freeing the forest and the trapped spirits.

On the return to Rook Rock they stop off at Carolyn Creek to follow up on a rumor. They find the town filled with zombies. They meet Witch hunter Sorrel and discover the origin of the wight who started the zombie infestation. After dispatching the wight, Sorrel invites them to to seal the tomb of Vuldun, where the wight originated.

The Greyslayers make their way through the tomb, defeating many traps and puzzles. At the heart there is an undead beholder, the remains of Vuldun the Betrayer. The Greyslayers fight bravely and destroy Vuldun's undead form.

After parting ways, they head back to Rook Rock. On the journey they encounter a small travelling circus. After a few good rounds of Gnome tossing, Dusky makes his way into the larger tent and into a deal with two demon brothers. The deal proves to be unwise.

Back in Rook Rock Dusky gains the favor of Lurien Schmalt, a local trader and member of The King’s Coin, who hires the party to escort his caravan of goods to Garingold. With this contract complete the Greyslayers would have enough gold to finally be able to buy passage back to Valishdal. Lurien is so pleased with Dusky he inducts him into The King’s Coin.

Hocks Hollow & The Lost Priory

The lives of Atmat Duskflame, Lordaelyn Penrose, Karath and Clover intersect when their barge breaks down on the edge of Hock's Hollow. While bartering for a carpenter to help repair the barge, they discover a strange pact with local goblins. Their investigation leads them into the mountains, where they discover the legendary lost priory of Bahamut. They find some rare relics and a plot to corrupt Bahamat's eggs, led by Karath's brother, Karal.

Gem City of Izeh

After checking in at Karath's home base in Takesh, they accept an escort mission to the gem city of Izeh. At the head of this city, they discover a blue dragon enslaving people and harvesting their energy, in exchange for a false utopia. With help from a powerful tiefling from the local mage school, they take down the dragon and restore the power to the people.

The Great Grey Worm

Their next mission takes them across the Great Grey Wastes. Their Great Kestral is caught in a wyldstorm, crashes and is promptly eaten by one of the Great Grey Worms that live in the wastes. Using the communities of survivors inside the worm, the adventures defeat a worm-based cult and lead the survivors to freedom, in the kingdom of Il'shandre.

Strange Events around Rook Rock

The party stumbles into the small town of Rook Rock and takes on a couple small errands, discovering a strange deal between a farmer and a forest dryad, a mad druid nurturing a Gulthias tree, and the tomb of Vuldun. After a short respite in Rook Rock, they accepted an escort mission for renowned bard, Cyranna, on her way to Garingold. They met Jasper, antique dealer, and continued on with Cyranna to the tree city of Terandeal, where she had a long engagement.

Trail to Terandeal

The path to Terandeal had been abandoned by the guards, and upon arrive to the city, the team requests a meeting with the council and explains what is happening on the roads. There is a lot of political tension in the area, that may come to a head soon. With Cyranna set up in her cushy new gig, the team parts ways.

story/the_story_so_far.1553848919.txt.gz · Last modified: 2019/07/28 23:46 (external edit)